会议 3 Dec - 6 Dec 展览 4 Dec - 6 Dec

Submitters

课程

SUBMISSION DEADLINE: 10 June 2014, 23:59 UTC/GMT

 

For over 30 years, the Courses program has been a cornerstone of the SIGGRAPH conferences. It allows experts to teach the fundamentals and share the latest research in computer graphics and interactive techniques with the entire community. At SIGGRAPH Asia 2014, hundreds of practitioners, developers, researchers, artists, and students will attend its courses to broaden and deepen their knowledge of their field, and to learn the secrets of new directions.

 

What is NEW this year:

  • Focused topics now include big (visual) data and 3D printing and fabrication
  • Special encouragement for proposals on hands-on courses (see below). If you are considering such proposals, please contact us prior to the submission deadline to discuss suitability and special arrangements needed
  • We no longer accept proposals for full-day courses.

 

Courses usually fall into one of the following categories:

  1. Introductory:
    1. An introduction to a topic, suitable for attendees with little or no background in that area. These courses can range from basic topics through more advanced concepts. The important criterion for this type of course is that it should guide attendees through the material in a sensible way and not assume much prior knowledge in that specific topic.
    2. An introduction to an area that is related to computer graphics but is not considered "core" graphics. In this case, in addition to the points outlined above, the materials must clearly demonstrate how computer graphics researchers and professionals would benefit from the information in the course.

  2. State-of-the-art: Best practices and state-of-the-art methodologies for computer graphics professionals. These are advanced courses presenting the best the field can offer to professionals in a specific subfield.
  3. New trends: Consolidation of a new and emerging research trend. This type of course can guide new researchers in the area and help facilitate transfers to practical applications.

  4. Hands-on: A course that provides opportunities for attendees to learn by doing, through the industry's most-popular technologies. They are intended for a limited audience on a first-come, first-served basis. Please contact us

 

While we provide the basic guidelines for the different educational roles above, we believe that the presentation should be tailored to the specific topic and its relevance to the attendees. Therefore, if you feel that your course does not fit the above options, please contact us and we will be happy to provide suggestions and feedback.

 

Proposals for courses that have been presented at previous SIGGRAPH or SIGGRAPH Asia conferences are welcome. However, they must explain why the course should be repeated. Please refer to the FAQs for details.

 

Topics
SIGGRAPH Asia 2014 has special focuses on games, big data, interactive technologies, design and manufacturing, mobile devices, and other Asia-centric topics. We encourage submission of course proposals that deal with:

  • Real-time computer graphics for games
  • Digital content creation for games, GIS, and maps
  • Graphics models and methods based on large-scale visual datasets
  • Interactive graphics techniques and HCI
  • 3D printing and fabrication
  • Graphics techniques and applications for mobile devices
  • Production and simulation of oriental art forms
  • Large-scale information/medical/scientific visualization

 

SIGGRAPH Asia 2014 attendees are local and international, established industry professionals, students, professors, researchers, engineers, producers. Their expectations are diverse, and we are looking for outstanding courses, at beginning, intermediate, and advanced levels, on ACM SIGGRAPH's most popular and fundamental topics, including (but not limited to):

  • Computer animation
  • Visual effects techniques
  • Graphics hardware and GPU computing
  • Digital geometry processing
  • Physically based rendering
  • Simulating living creatures and natural phenomena
  • Computational photography and image manipulation
  • Computer vision and machine learning
  • Virtual and augmented reality
  • And any other hot emerging topic that you want to get people excited about!

 

Format
Courses are presented in two basic formats: short (1 hour and 45 minutes) and half-day (3 hours and 45 minutes including one 15-minute break). We recommend one lecturer for a short course and two or three lecturers for a half-day course.

Language
The official language of SIGGRAPH Asia 2014 is English. All verbal presentations, slide presentations, and course notes are expected to be in English.

 

Courses Chair
Hao (Richard) Zhang
Simon Fraser University
Canada

 

Notice to All SIGGRAPH Asia 2014 Contributors

How To Submit?

Evaluation

Upon Acceptance

FAQS

Timeline

 

 

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