Conference 3 Dec - 6 Dec Exhibition 4 Dec - 6 Dec

Attendees

    Keynote Speakers

    01 Full Conference 1 - Full Conference One Day 03 Basic Conference

    From See-Through to Be-Through: AR and the Future of User Interfaces

    Saturday, 06 December

    09:00 - 10:45

    Bougainvillea Hall


    Researchers have been exploring Augmented Reality (AR) for over 45 years, first in the lab and later in the streets. By interactively integrating virtual media with our perception of the physical world, AR makes it possible to experience vital information in situ that would otherwise be imperceptible. While the earliest AR research systems used head-worn displays, AR eyewear is now poised to take its first steps toward mainstream adoption, even as hand-held AR becomes more powerful. What will this new generation of AR make possible?

    I will suggest some of the ways AR will change our lives, whether in special-purpose domains, or in our daily interactions with the world. I will discuss how AR can augment viewpoints beyond our own first-person perspective, assist us as we work and play together, and create hybrid user interfaces in which multiple display and interaction devices complement each other.


    Speaker: Steven Feiner

    Professor, Columbia University

    Steven Feiner is Professor of Computer Science at Columbia University, where he directs the Computer Graphics and User Interfaces Lab, and co-directs the Columbia Vision and Graphics Center. His lab has been doing AR research for over 20 years, creating the first outdoor mobile AR system using a see-through display, and pioneering experimental applications of AR to fields such as tourism, journalism, maintenance, and construction. Steve is coauthor of Computer Graphics: Principles and Practice, received the IEEE VGTC 2014 Virtual Reality Career Award, and was elected to the CHI Academy. Together with his students, he has won the ACM UIST Lasting Impact Award and best paper awards at ACM UIST, ACM CHI, ACM VRST, and IEEE ISMAR. Steve is lead advisor to Meta, which is developing 3D AR eyewear.

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